In most video games you can punch or shoot. These are your options when you approach a new thing. How shall I destroy it?
Perhaps they are making a point that to live is to destroy. To eat is to squeeze the life from plants and animals, using their juice as fuel. To decide is to assert your desires on the world, crushing the dreams of your competitors.
Perhaps violence is the simplest story device, providing attachment and excitement in an immediately recognizable conflict. Video games suffer from terrible storytellers.
Perhaps violent fantasies lie behind all of our eyes.
We are a culture that condemns violence, promoting it everywhere. I am not a pacifist calling for better behaviour. I think these contradictions mark our age and are worth thinking about.
Saturday, March 14, 2009
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1 comment:
I'm not sure if you saw this, but earlier this month a story blew up of a father only allowing his son to play the game "call of duty" if his son followed the Geneva Convention. I thought that was such an awesome idea.
http://boingboing.net/2009/02/22/parent-of-gamer-asks.html
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